# Analysing problem of global warming using Mathematics

we studied mathematics in high-school, degree college but never tried to apply the concepts in real-world. I was just thinking what example I shall take and how to write a program for the same. I got to know an interesting problem, only the problem is interesting but in real the problem is really worrying.

Problem – WRITING SOME WHAT DIFFERENT PROGRAM, SIMPLE BUT DIFFERENT

in Arctic the ice surface reflects 90% of the radiation but the water surface reflects only 10% of the radiation. Considering the fact in last two decades the Arctic like places showing effect of climate change. The water surface absorbs 90% of the radiation and hence leads to chain reaction. Assuming for every 1000 gray radiation, 0.65 sqft/hr water formation from ice surface, to predict how much ice surface might vanish and what could be the impact on global warming in next two decades?

To solve this problem one must apply integration which we study in Mathematics calculus, the same problem in other way to find out the rate of change of water surface can be evaluated using differential calculus.

Let me try out this problem with a C program, definitely I still didn’t find the integration or differential calculus equation to solve, but let me prepare set of simulated data with certain assumptions.

C Program

```#include
#include
#include
/*
Ice surface - reflects 90% of the sun light
Water surface - reflects 10% of the sub light
100 ice surface             - 10% absorbs
100 water surface           - 90%
Radiation = 100 gray
100 * 90 = 9000 gray
100 * 10 = 1000 gray
assume that as temperature decreases ice surface increases, at the rate say 0.6 sqft per 1000 gray
*/
float iceSurfaceArea;
float waterSurfaceArea;

float iceSurfaceAbsorption;
float waterSurfaceAbsorption;

float waterFormationPerHour;
};
int main(int argc, const char * argv[])
{
short int index;

// Just to initialise the set of data for analysis -
for (index = 0; index < 100; ++index) {
// 1.5 is constant taken to generate area in floating point number
iceRadiationSample->iceSurfaceArea = (rand() % 100) * 1.5;

iceRadiationSample->radiationQuantity = (rand() % 1000) * 1.5;

// absorption is as per discussion 90% from water surface and 10% from ice surface
// with an assumption for every 1000 gray radiation, 0.65 sqft water forms
iceRadiationSample->waterFormationPerHour = ( 0.65 * iceRadiationSample->radiationQuantity) / 1000; // 0.65 sqft/hr for 1000 gray
/*
Every hour 0.65 sqft water occumulation , this intern absorbs 90% of radiation , here have to apply integration
dx/dt = 0.65
*/
}

printf("Surface Area \t Radiation \t\t Ice Absorption \t Water absorption\n");

for (index = 0; index < 50; ++index) {
}
return 0;
}

```

OUTPUT -

Surface Area              Radiation                    Ice Absorption                  Water absorption

10.500000                   373.500000                  37.349998                           336.149994

109.500000                 987.000000                  98.699997                            888.299988

45.000000                   408.000000                   40.799999                           367.200012

66.000000                   1317.000000                 131.699997                         1185.300049

34.500000                   1063.500000                 106.349998                         957.150024